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- Check your browsers’ Graphics Processing Unit (GPU) [Update Feb 2021]
- Configuring your browser
- Configuring your browser
- Graphics Requirements
- Graphics requirements
- Hardware specifications
- How to Generate Network Captures for Troubleshooting
- Use diagnostic tools to find and fix issues
- Web Browser
- Web Browser(Private)
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- Building and Level IDs
- Customize strategy analysis columns
- Distribute department among different levels of real-estate
- Editing Space Types
- Functional (F), Comfort (C) & Luxury (L) types of fits
- Generate a new strategy or program analysis
- Import design data into strategy - existing conditions
- Import design data into strategy - reconfiguration
- Mix of Spaces Recommendation (Recommended Units)
- New Test Fit Checklist - New Project
- Recommendations: Mobility Percentage
- View Strategy Reports
- View zones by departments & spaces which are part of these zones
- What is Level Numbering Schema?
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- How to Automate Distance Ring Collisions?
- How to Group Distance Rings?
- How to Manually Apply and Manipulate Distance Rings?
- How to Move Colliding Rings to Another Group?
- How to Set Default Distance Rings Settings?
- How to Tag Seats?
- Saltmine's Re-Entry Planning Overview
- The complete process of applying distance rings manually & automatically.
- The complete process of optimizing distance ring collisions and extracting reports.
Ambient Occlusion
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Ambient Occlusion Feature
The Ambient Occlusion feature enables the ability to add deeper shadows to the model. This feature has been added to provide a highly enhanced visual quality and Enhanced visual experience during walkthroughs of the Saltmine model.
The Ambient Occlusion settings can be found under the design tools menu light rendering settings. Simply select the Show Ambient Occlusion slider button to turn on the setting. Once the setting has been turned on, move the intensity slider to darken or lighten the shadows in the model.

NOTE: Updating the Ambient Occlusion on the model does not affect the HD Renders in any way. The rendering settings for an HD Render are separate.
Ambient Occlusion Off

Ambient Occlusion On

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