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- Check your browsers’ Graphics Processing Unit (GPU) [Update Feb 2021]
- Configuring your browser
- Configuring your browser
- Graphics Requirements
- Graphics requirements
- Hardware specifications
- How to Generate Network Captures for Troubleshooting
- Use diagnostic tools to find and fix issues
- Web Browser
- Web Browser(Private)
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- Building and Level IDs
- Customize strategy analysis columns
- Distribute department among different levels of real-estate
- Editing Space Types
- Functional (F), Comfort (C) & Luxury (L) types of fits
- Generate a new strategy or program analysis
- Import design data into strategy - existing conditions
- Import design data into strategy - reconfiguration
- Mix of Spaces Recommendation (Recommended Units)
- New Test Fit Checklist - New Project
- Recommendations: Mobility Percentage
- View Strategy Reports
- View zones by departments & spaces which are part of these zones
- What is Level Numbering Schema?
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- How to Automate Distance Ring Collisions?
- How to Group Distance Rings?
- How to Manually Apply and Manipulate Distance Rings?
- How to Move Colliding Rings to Another Group?
- How to Set Default Distance Rings Settings?
- How to Tag Seats?
- Saltmine's Re-Entry Planning Overview
- The complete process of applying distance rings manually & automatically.
- The complete process of optimizing distance ring collisions and extracting reports.
Updating Camera Hotspots
Undo Camera Hot Spot Deletion
When a camera hot spot is deleted from the camera properties panel the undo button or CTRL+Z will bring the deleted hotspot back. This was done to improve the ease and efficiency of setting up camera hotspot. Designers take great care when placing hotspots and accidentally deleting one can slow down the process.
Camera Highlights when Hotspot Clicked
When selecting an camera on the floorplan the corresponding camera entry in the camera properties panel is highlighted showing which camera is being edited. This was added to increase usability and efficiency when creating camera walkthroughs.

Ability to Update Camera Heights in Bulk
The Camera height in Saltmine can now be updated in bulk by updating the Eye Height to the desired level and selecting the Apply to All button. This will update all of the camera heights simultaneously.

Copy Camera Locations Between Files
Functionality has been added to allow a camera to be copied from one file and pasted at the same coordinates in another design file. This was added to assist in enabling the following scenarios:
- A design is developed with multiple options for the final design file. Using this new feature, once a camera walk-through has been set up the cameras can be copied to the new file to support a like for like walk-through comparison of each file.
- Viewing multiple rendering options of rooms across different design files where the same rooms exists in each file.
To copy and paste the cameras between design files simply use CTRL+C to copy the selected camera and CTRL+V to paste the camera into the new file.